![]() The official forums are (amazingly) even more negative and hyperbolic. The Diablo subreddit is more unreadable than usual. I'm mostly sad now that it's currently difficult to go anywhere Diablo or gaming related without seeing a (at times) sea of bile and aggression. At that point the way the anger and channeled and the message is delivered takes it a few too many steps and it becomes childish, embarrassing, and unhelpful. The line begins to blur when people declare the franchise is dead, that Blizzard killed a generation of fans, they spit on the fanbase, or that we need to create and sign petitions to get the game cancelled. It's okay to want confirmation officially of D4's existence. It's okay to be angry, and not like this announcement. Most rational fans know the next main game is coming. I didn't immediately fly into an outrage. After I watched some demo gameplay I became interested. They announced the mobile game, I was kinda disappointed, and that was that. Although I very much enjoy most of Blizzard's other IPs, this year was the year for Diablo. ![]() I didn't pay to go to Blizzcon (someday.I hope), but I did sit through the entire opening ceremony waiting for a Diablo announcement. Boycotting the game isn't going to make a difference, it's going to make absolute bank for Blizzard because of it's true target audience. ![]() Is it childish to boo an announcement for a game you're not interested in? Maybe, but it seems like the only way for fans to have their opinion heard in this instance. It's hard for Diablo fans not to feel disappointed and outraged after the announcement of Immortal, it's a community that's been feeding on scraps for the last 4 years. It's hard as a Diablo fan not to feel jealous and ignored when you see the kind of support other Blizzard games receive, especially when you consider that what little new content Diablo content released has always coincided with yet another console port. Remembering StarCraft's Battle.Diabo 3's been poorly managed by Blizzard from the outset, be it the huge shift in visual style between 2 and 3 (personally I like the appearance of 3 a lot), the shift to an always online model and the server issues that brought at launch, the exploitative RMAH, the nearly non-existant post Reaper of Souls content despite it being a supposed GaaS product and, for the most part, a complete lack of community engagement.Still, at least the resources seem to be headed to good causes, with Blizzard looking to ensure Diablo 4 is a winner right out of the gate, given the muted reception to its previously-revealed Diablo Immortal mobile spin-off and the connectivity-plagued launch of Diablo 3 back in 2012.Īs for Overwatch 2, the hero shooter is set to have some modes that take the series in slightly different directions, with the sequel to offer a "large PvE" component in the same vein as Valve's zombie FPS Left4Dead, according to sources. And it's not the first time a StarCraft shooter has been killed off – StarCraft: Ghost was revealed as a console spin off back in 2002, but was killed four years later as Blizzard shifted resources to focus on its record-breaking World of Warcraft franchise. While Blizzard hasn't responded directly to the claims made in the Kotaku report, it did offer a statement saying that is always has "people working on different ideas behind the scenes - including on multiple projects right now" and that "as has been the case numerous times in the past, there is always the possibility that we'll make the decision to not move forward on a given project."Īres is not the only casualty during this round of cancellations, with the report also revealing an unannounced mobile title has been given the chop too.
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